Sports Betting Tips-If Bets and Retrograde Teasers

  I mentioned last week, that if your book offers"if/ reverses,"you can play those instead of parlays. Some of you may not know how to lay an"if/ reverse."A full explanation and comparison of"if" bets,"if/ reverses,"and parlays follows, along with the situations in which each is elegant. 

 

 An"if" bet is exactly what it sounds like. You lay Team A and IF it wins either you place an equal quantity on Team B. A parlay with two games going off at different times is a type of"if" bet in which you lay on the first brigade, and if it wins you lay double on the different brigade. With a true"if" bet, instead of laying double on the different brigade, you lay an equal quantity on the different brigade. 


 You can avoid two calls to the bookmaker and shoo-in in the current line on a posterior game by telling your bookmaker you want to make an"if" bet."If" bets can also be made on two games objecting off at the same time. The bookmaker will bide until the first game isover.However, he'll put an equal quantum on the makeshift game yea though it has before been played, If the first game wins. 

 

 Although an"if" bet is actually two straight bets at normal vig, you can not decide thereafter that you no longer want the makeshift bet. Once you make an"if" bet, the makeshift bet can not be cancelled, yea if the makeshift game has not gone offyet.However, you'll have action on the makeshift game, If the first game wins. For that reason, there's minor control over an"if" bet than over two straight bets. When the two games you wager lapping in time, notwithstanding, the only way to bet one only if another victories is by placing an"if" bet. Of course, when two games overspread in time, cancellation of the lasting game bet isn't an issue. It should be noted, that when the two games start at different times, uttermost books won't allow you to fill in the lasting game thereafter. You must designate both squads when you make the bet. 


 You can make an"if" bet by saying to the bookmaker,"I want to make an'if' bet,"and either," Give me Team A IF Team B for$ 100." Giving your bookmaker that instruction would be the same as playing$ 110 to win$ 100 on Team A, and either, only if Team A wins, playing another$ 110 to win$ 100 on TeamB. 

 

 Notwithstanding, there's no bet on the pinch gang, If the first gang in the"if" bet loses. No matter whether the pinch gang triumphs of loses, your total loss on the"if" bet would be$ 110 when you lose on the firstteam.However, notwithstanding, you would have a bet of$ 110 to win$ 100 going on the pinch gang, If the first gang wins. In that case, if the pinch gang loses, your total loss would be just the$ 10 of vig on the split of the twoteams.However, you would win$ 100 on Team A and$ 100 on Team B, for a total triumph of$ 200, If both games win. So, the maximum loss on an"if"would be$ 110, and the maximum triumph would be$ 200. This is balanced by the disadvantage of losing the full$ 110, instead of just$ 10 of vig, every time the companies dissociate with the first company in the bet losing. 


 As you can see, it matters a great deal which game you put first in an"if"bet.However, either you lose your full bet, If you put the washout first in asplit.However, either you only lose the vig, If you unyoke but the washout is the permanent squad in the bet. 

 

 Wagerers soon discovered that the way to avoid the suspicion caused by the order of victories and loses is to make two"if" bets putting each squad first. Instead of wagering$ 110 on"Team A if Team B,"you would wager just$ 55 on"Team A if TeamB."and either make a other"if" bet reversing the order of the companies for another$ 55. The other bet would put Team B first and Team A other. 


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